Disabling the preview can help keeping the FPS stable at 60 or at least get more FPS than with the preview ON. The OBS FPS seems to get hit if you want to show the preview. The OBS FPS counter stays on 60 FPS as long as the main GPU (the Nvidia one) dont go above 90-95% of usage. At 800圆00 is around 15%, and at 900p around 40% while using about 100 MB. Using the Afterburner overlay i managed to monitor the Intel HD 4000 GPU and memory usage. And because of that im using resolutions like 800圆00 with the GT210 and 720p or 900p with the GTX260.Īfter a lot of reading a my own testing i wan to point out some things: Yeah i know where the both cards stand performance wise, thats the whole idea of the gameplays, to see how the aged. PD: Game capture pretty much never works so i dont use it. Window Capture: FPS on OBS dont stay on 60 and pretty much never match the game FPS, most of the time ias is way less than the game FPS.īoth cases the output video stutters and lags. Display Capture: FPS stay on 60 until i pres record, then they go down well below the game FPS. The sources i use are (one or the other, never both at the same time): I noticed that when i change the source weird things happens to the FPS counter OBS has in the lower right corner. The only other thing i use besidesd OBS is an In-game Overlay from MSI Afterburner and RTSS (CPU usage, Gpu usage, memory usage, temos, things like that). Also plugged a second monitor to the VGA output of my motherboard (iGPU output) where i am displaying OBS Studio while i am recording, preview is disabled while i record of course. Now for testing purposes i changed my graphics card to a GT210 since is the same family as my GTX 260 and the only other card in hand. However I was not able to solve the problem. I went out and read A LOT more threads in the forums, and tried several things, like disabing windows game bar and game mode. GPU: Geforce GTX 260 (1 GB GDDR3) - old af i knowĢ HDDs (One with the system and games and the other one as OBS output folder). I got better quality but a huge file, however the lag and freezes in the output video are still there (the game runs fine). Then tried what some guys said on the web and right here on the forums about using CQP with a value of around 23. I learned later that i neede a high bitrate if i wanted to use QSV. The result was a super low quality video. Ive tried using the same CBR that i was using for x264 on 1080p wich was 7000 kbps. Went to OBS and selected QuickSync and tried to record, however im getting lag and stutter on the output video altough the gameplay is smooth. So i went to my BIOS an enabled back my iGPU (Intel HD 4000) after installing the graphics card (GTX 260). However i now have a graphics card and according to everyone in the web QuickSync is some sort of magical thing that lets you record your gameplay without that much of a performance, much like the nvidia NVENC (not supported by my card). I didnt have a graphics card, so ive always used x264 since my iGPU was running the games. Hello, ive been using OBS for a while now, just to record since i dont stream.
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